PRACTICE2 PRACTICE ( 5’ )- PELMANISM PELMANISMEG

2. Practice

2 Practice ( 5’ )

- Pelmanism

Pelmanism

Eg:

- Play game:

- Prepare 10 cards

Matching

with

16

sixteen

numbers( from 1

to 10 ) on one

17

seventeen

side and the word

or number ( from

eighteen

18

16 to 20) on the

- Play game

other side

twenty

20

- Divide the class

in to 2 teams and

ask Ss to choose

2 numbers, turn

the cards over. If

they match.

Eg: 15 – fifteen

that team get one

mark

If not, turn the

cards over again

* Lucky Number:

and ask the next

1

2

3

4

team to continue

5

6

7

8

- Go on until all

the cards are

A B

turned over

- The team which

has more marks

wins the game