1 THE DEVELOPMENT PROCESS IN THE BEGINNING, THE BACKGROUND RESEARCH...

6.1 The development process

In the beginning, the background research and analysis was performed. In this early

stage, one of the most important aspects that came up was to change the definition of

the crew controllers work task; the task is to solve alarms, not spending time detecting

them. This became the basis for the entire design, through all of the prototypes.

At an initial visit at British Airways, the following information in a system that would

support the work from the users personal point of view were revealed to us:

§ To what destination are the flight / cabin crew and aircraft designated to a

service at any point during the day. The system would be real time and would

take into account any delays affecting these resources (aircraft presently elsewhere

with a slot delay or flight crew elsewhere on a tech aircraft). This would be useful

on the example as there is no point re-crewing the night stop if it will be operated

on the same aircraft and will be late anyway.

§ It would be useful if all of this information were available through clicking on a

flight number on the screen.

§ What standbys is there that could operate the itineraries with the licenses

required; there is no need to see other licensed crew but to have the facility to do

this if required.

§ Where delays are in the system and to be able to easily identify the nature of the

delay while dealing with tech aircraft in a different way to slot delays.

§ Crew hours are often an issue so if it would be possibly to see what crew hours

are without the need to make calculations, both legal and industrial.

After creating the analysis, and considered the users personal opinions and wishes, there

was a workshop with a group of experts in Interaction Design, where findings from the

user and task analysis were presented. The purpose of the workshop was to discuss the

initial design, but in the end it became a very useful discussion on the controllers new

role using the system, and what new ways of working there would be. From this

discussion, where new aspects were brought up, ideas to guidelines for the initial design

were derived.

The following table shows the prototype development phase:

Proto-

type # Design

Material Purpose of development Purpose of

testing Test Group

To attain a quick visualization of

Check the

the new work flow/tasks of the

technical

Descartes

crew controller